1v1 MK11 PS4 Debonairs 01-12
Quick Rules
Mortal Kombat tournaments are open to PS4 only
- Game Settings: Tournament Mode (Default Options)
- Timer: 90 seconds
- Arena Select: Off
- Stage Select (Top 8): Tournament
- Interactables: On
- Variations: Tournament Mode Variations
The following steps outline the process of playing a Match:
- Players select their sides
- Players select their characters
- The Players play the first Game of the Match
- If a Mercy is performed, the Game outcome is delayed and the result afterward is official
- The losing Player of the preceding Game may choose to change characters
- The next Game is played
- Repeat steps 4 and 5 for all subsequent Games until the Match is complete
Game Specific
Players may mutually agree who plays on the left and right side, corresponding to Player 1 and Player 2 respectively. If Players cannot agree, the higher seeded player picks their side.
All characters already publicly released may be selected for Matches. If a new character is released, that character may only be selected if it is available at least thirty (30) days prior to the first day of the Tournament.
If a Player either intentionally or accidentally pauses the Game by either pressing the start button or unplugging his controller, the Player who paused forfeits the current Game.
A participant must be in the game lobby with their opponent within 15 minutes after a match’s start time. Proof must be provided that there was an attempt to contact the missing opponent.
Participants may not delay the start of a match without the approval of an admin. Participants may delay a match between games for up to five minutes. If the participant does not have the minimum required players, they will forfeit the match. If a player disconnects within the first fifteen (15) seconds, the game should be ended. All players must leave the match to end the game. If a player disconnects after the first fifteen (15) seconds, they may forfeit the round/game in question. |
If a match is not played and neither team contacts the admin requesting the forfeit or win, both teams will be knocked out of the tournament.
Teams will be seeded according to their game ELO. The higher seed is determined by the team with the seed closest to 0. Example: Seed 4 is a higher seed than seed 10.
The host is the player that creates the custom game and ensures that the proper settings are used. The higher seeded player must host the first game. The lower seeded player will host the second game. If the host incorrectly ends a game, their team may forfeit the game. Players in Sub Saharan Africa that are playing outside of South Africa will forfeit host to the South African player who has a priority of host for all matches.
In the event that lag occurs, the game should be completed. The player(s) that are experiencing lag should take video proof and provide it to an admin. If lag is occurring, it is recommended that multiple players provide proof of the lag. Leaving the game prematurely may result in a forfeit of the map. Players with a ping of 150ms or higher may be forfeited. Teams must report the match results within 10 minutes of its completion. Failure to report the match results or respond to admins may result in your team being forfeited. Match results must be entered after all games/maps have been completed by going to the match page and clicking on "Enter Result" (only visible to team captains). Once a result is entered, the opposing team will have 5 minutes to respond to the result before it is automatically accepted.
In a knockout tournament, participants that have not completed their matches before the scheduled start time of the next round of fixtures must contact an admin. Participants that do not attempt to contact an admin will have their fixtures forfeit once the 'Grace Period' of the following fixture expires. |
Global Rules
By signing up to this tournament all participants agree that they have read and accept our Terms of Use and Privacy Policy.
Account Rules
Players must ensure that their in-game ID (relating to the tournament) is up-to-date on their ACGL account. Per admin discretion, players may be deducted honour or forfeited from the match/tournament. Players with profanity, vulgar text or foreign characters that cannot be typed on a standard keyboard, console, or mobile device in their ID will be requested to remove the text or risk being banned.
Each tournament participant must only have one account. If a player cannot access their account, they must contact an admin on Discord or email admin@acgl.gg
We reserve the right to edit user/team names or logos and deduct Honour if they resemble copyrighted content, are offensive/vulgar, or incite hatred.
A player may only play for one team in a tournament. The only players allowed to play for a team are the players listed under that team on the match page. | Players are forbidden to allow others to play in tournaments in place of them by sharing game accounts.
Changes to a team's roster may only be made before the start of a tournament, with the exception of a free agent (FA) team which tournament admins will be allowed to update up until the end of the grace period of the first round.
For specified tournaments, sub players will be allowed. These players are not required to check in and will also not receive any ELO or count towards team seeding. Substitutes will not be awarded trophies or embers either.
Deliberately faking the country of residence is punishable. If a player does so and plays in a team match, the team will be punished as well. Participants must reside in one of the following Sub Saharan African countries: Angola, Benin, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde, Central African Republic, Chad, Comoros, Congo, Côte d'Ivoire, Djibouti, Equatorial Guinea, Eritrea, Ethiopia, Gabon, The Gambia, Ghana, Guinea, Guinea-Bissau, Kenya, Lesotho, Liberia Madagascar, Malawi, Mali, Mauritania, Mauritius, Mozambique, Namibia, Niger, Nigeria, Réunion, Rwanda, Sao Tome and Principe, Senegal, Seychelles, Sierra Leone, Somalia, South Africa, Sudan, Swaziland, Tanzania, Togo, Uganda, Western Sahara, Zambia, and Zimbabwe. Hosting rights for private matches will be given to South African players.
Playing with a banned player may result in the entire team also being banned. A list of players banned from competing on the ACGL platform can be found here |
Dispute Rules
Penalty Rules
MINOR VIOLATION | HONOUR DEDUCTION |
---|---|
No show | 5 |
Incorrect game account | 5-15 |
Fake result | 10 |
Unregistered player | 10 |
Deception | 15 |
Unsportsmanlike Behaviour | 8-20 |
Abandoning Free Agent team after check-in | 20 |
3x FA team abandons | Stats reset |
Once a player reaches -20 Honour they will receive a one week ban, any subsequent violations may result in a permanent ban.
MAJOR VIOLATION | BAN DURATION |
---|---|
Playing with a banned player | 1 month |
5x FA team abandons | 1 month |
Boosting | 1-3 months |
Hostile language or Personal threats | 1-3 months |
Smurf account | 3 months |
Racism, hate speech | Permanent |
This list does not include violations such as cheating or use of illegal hardware as those are handled on a case by case basis. All bans are first reviewed by the ACGL admin team before they are confirmed.